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Defaults These are basic settings for new planets, players and stars that are added to the map. This is where you'll make some default changes about your map and how the editor works. Click somewhere in the black space of the map to bring up the galaxy details in the settings panel on the right. Now that you have a new map with your starting players setup, lets start to configure the big-picture details for the map. Naming the map and filling in the details I am going to stick with a simple two player map, and name the first player "Alcari Crusaders" and the second player "Vor Syndicate" and I'll leave them both with the default starting resources.
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To modify the number of players in your game go to the Edit menu and select "Players.", this will open up the Player editor tool.
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Save early and often to make sure you don't accidentally delete something you've spent hours tweaking and customizing.īefore you get started adding planets, phase lanes and more stars, you will want to decide if this is going to be a 2,4,6,8 or 10 player map. Warning: The editor has no undo feature, so be careful when you move elements or make any changes. You can get a copy of the tools from the Sins of a Solar Empire website on the Downloads Page located here.ĭownload the example map that accompanies this tutorial here To start, make sure you have the Galaxy Forge tool downloaded to your PC. Galaxy Forge is a stand-alone tool that does not use the main game to run. Galaxy Forge is a WYSIWYG editor, so placing planets, phase lanes, stars and more is as easy as a few clicks of the mouse. Do you want a multistar map with strategic choke points and no pirate base? No problem, just create it in Galaxy Forge and load it in the game. You can build a map to your exact specifications. Part of the Forge Tools suite used by Ironclad Games to develop content for Sins of a Solar Empire, Galaxy Forge is a map editor tool that allows you to place stars, planets, travel lanes and more.
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