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Civ 5 red ww2
Civ 5 red ww2









civ 5 red ww2

To unite China one must liberate Eastern China from the Japanese, as well as taking Tibet from the Neutral countries. China is not generally played, because even after China is united one cannot amass enough Victory Points to win the game. If the Americans play all Allied offensives with America leading them instead of Britain, this will give them enough Victory Points to achieve victory. Its also advisable to play as the Americans because they begin the game already with a very large empire but the main theme for them is to become a conqueror akin to Alexander the Great. The main theme of America is to become a conqueror akin to Alexander the Great. America is also advised as it controls a large amount of territory. A player controlling the British Alliance should see two goals: to retake France from Germany and Indo-China from Japan. This also gives them a large advantage in Victory Points. The British Commonwealth incorporates France, giving them control of about 22% of the world surface, though with France this rises to approximately 40%. Of these 7 players it is recommended to play as either the British Alliance or the US. There are 7 players in this mod: the British Alliance, consisting of Britain and France, America, the Soviet Union, Germany, Japan, China, and the Neutral countries (all other countries). This Global Campaign begins in December 1941 and lasts for the remainder of the war. If you play as Germany you will need to occupy all other cities in other to get the blood lust victory and win the other ending, which will instead give you a conquest monologue. You will also be able to see a history of the world monologue. For best results in playing this scenario it is recommended by Activision that you play as the French and then conquer all German held cities and eliminate that player from the game, in order for you win the diplomatic victory. If you pick Belgium, The Netherlands or Britain you will lose the scenario because they cannot get the diplomatic victory, even if you conquer the German cities. There are 5 players, Germany, France, Belgium, The Netherlands, and Britain. If the French are playing and they conquer the Germans they get a diplomatic victory, in which case there is no time limit and the game can last for the rest of the war and beyond, depending on if you edit the turn length text file for this possibility. For the Germans there is a time limit and the campaign only goes to August 1940. The campaign can either be long or short. This campaign begins in May 1940 depending on which player you select.











Civ 5 red ww2